DA.022 Advanced 3D graphics ETCS.6

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Alessandro Faiella
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VHEI
Last Update 14/12/2022
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About This Course

This optional study unit may be selected by all students.

The course represents the core business within the area of competences of three-dimensional graphics.  It focuses on 3DS Max in general, with particular attention on the module on digital filaments (Hair and Fur) and the one on Rendering in global illumination, aimed at developing architectural projects through V-Ray.  Starting from the knowledge acquired by students in Maya, in digital sculpting and texturing – Zbrush and Mudbox – through the first two graphics courses of the syllabus, this last study-unit will complete their basic training through the teaching of another software useful for the labour market, 3DS Max.  This software equips students with specific skills in the creation of digital filaments and in rendering, in order to widen their job opportunities even to the VFX industry and to architecture.  At the end of the course, students will exploit all the knowledge learnt throughout the three years to create their own demo reel or animated short in CG 3D.

Your Instructors

Alessandro Faiella

Dr. of Industrial Design

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I’m a 3D artist and illustrator with a lot of passion and multiple skills useful to realize every kind of ideas. During the last seven yearsI’ve planned and managed my time to improve my competences in drawing, digital painting, 3D modeling, digital sculpting, texturingand rendering. I am numerate, capable of working on my own initiative, and with excellent organisational abilities. EDUCATION 2011 Master in CG & 3D Animation - BigRock Institute Meolo (VE) 2010 Workshop in CG & 3D Animation - RISD Rhode Island School of Design Providence (RH) 2006 - 2010  Bachelor in Industrial Design - La Sapienza University of Rome Rome (RM)  
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VHEI

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